Your parents used to play this when they were kids

The movement games of the past are not only fun, they are also very demanding – flexibility, coordination, muscles and thinking. Today we show you three of the most popular games from the past!


You need:

  • 3 to 4 meters of household rubber, tied together at the ends
  • at least three players
  • Rubber torsion sayings

This is how it’s done:

The two of you hold onto the elastic and wrap it around your ankles. The third jumps now a jump variant previously agreed with the rubber. The associated saying is said aloud. If the “twist” was done without error, the next step follows, at the level of the calves, the hollows of the knees, thighs, waist and so on – as far as possible. The tighter the elastic, the more difficult it will be. If a player makes a mistake, he changes. There are countless sayings of twist with different variations of jumping.

Here’s a simple example: Ho-ruck, Donald Duck, Mickey Mouse, in, out! A jump is made with each word.

Ho-ruck, Donald Duck, Mickey Mouse, in, out! A jump is made with each word.

The fun factor: Jumping makes you happy, and it’s true! There is no bad mood with the rubber twist.


You need:

This is how it’s done:

First of all, agree with your friends on the size of the playing field on which the players are allowed to move. It should be chosen in such a way that it is easy to walk around. Then you designate a “seeker” who must try to “petrify” everyone. This happens when the “catcher” hits another player. Anyone who has been “petrified” should immediately stand with their legs apart. If you are “petrified” you can be “freed” by a teammate who is still “petrified” crawling between your legs – without being caught by the catcher. When all players are “petrified”, the game is over.

The fun factor: In trying to save his skin from the “sensor” a lot of energy is released. “Saving” someone is the icing on the cake.

Disc box races

Chest races are not only fun, but also powerful!

Image: Adobe Stock

You need:

  • at least four participants for a race, but it’s also fun for two!

This is how it’s done:

Mark a starting point and an ending point for your race. You can also set up obstacles that need to be “avoided” or “crushed”. Loose soil such as meadow or sand is preferable. Choose a partner for the game! One of each pair does a push-up, the other takes his legs like a wheelbarrow in his hands. Here we go ! Whoever has “driven” their “record box” the fastest to the finish line wins. In the next round, there is an exchange.

The fun factor: Just “walking” on your hands and being guided by your legs is a very special feeling and you also get real “muscles” in your upper arms.

Winston Ferguson

"Total travelaholic. Subtly charming zombie geek. Friend of animals everywhere. Music buff. Explorer. Tv junkie."

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